//----------------------------------------------------------------
#ifndef FLOCKING_H
#define FLOCKING_H
//----------------------------------------------------------------
#include <vector>
#include "Engine.h"
#include "SVector2D.h"
#include "utils.h"
#include "Flock.h"
//----------------------------------------------------------------
using namespace std;
//----------------------------------------------------------------
class Flocking
{
  vector<Boid> m_kBoids;

  Flock();
  void Run();
  void AddBoid(Boid kBoid);
};
//----------------------------------------------------------------
#endif // FLOCKING_H
//----------------------------------------------------------------
